Interaction Design Workshop

2012 Summer Programs BrochureApplication Form

Dates: from July 10th to July 20th 2012
Course Language: English
Level: Intermediate
Cost: 1480 €
Credits: 3 ECTS credits for 45 hours of classes

Course Content

Designing a real system is a challenge with several unknown factors. A successful design needs care and sensitivity for the details. Not all of them will be solved but it’s important to focus on the most critical ones.

The course investigates on how to bend current technologies hidden in everyday objects to facilitate the urban living and on how to smartly use street food resources in an interactive way.

This course tries to stress the fact that design is a creation based on a mixture of constant conscious and subconscious stimulations. To design is to have an open mind. To design an interactive object is to have the ability to imagine, to envisage how people could use the devices and how these devices could change their everyday behaviours.

Objectives

Students will explore basic notions of hacking such as adding functions, integrate technologies and completely change the purpose of a device and the basic knowledge to design an interactive experience. Students will experience the processes of conceptualizing and transforming ideas into “techs”. Their work will be implemented in 2D (printed work) and on working prototypes.

Students will be required to make an online documentation and communication of their projects process during the course.

Who’s the course addressed to?

Students will have to be motivated and curious, ready to work individually and in group. Active participation in the seminars and studios will be highly profitable for the students.

Drawing (by hand and/or digitally) and model-making skills are required. In general the level of education should be equivalent or higher than the second year of college studies (BA) in Interior/Product/Industrial Design. Students that already participated in the previous introduction level will be admitted to this course. In this case be ready and flexible to manage an upper level, sharing with designers the experience and the process of design work.

Methodology

Learning by doing: a mix of theoretical lessons, field trips and practical workshops.

Course and Project Leader:

REMO RICCHETTI